Monday, March 19, 2012

Independent Study: Week 1

Quick update. I've got OpenCL interfacing with OpenGL and drawing a real nice gradient:


I'd be happier if the framerate was higher however. 800 FPS might sound great, but I know that's going to plummet when I actually start doing stuff in the OpenCL kernel code. Right now it's doing some floating point arithmetic and that's it. Also a similar procedural gradient as a shader in OpenGL would probably be hitting 3000 FPS on my test system so I'm not sure what's up there either. Definitely going to have to work on it.

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